Model and Texture A Game Asset - Full Process

WHAT ARE WE MAKING?

Watch the trailer: https://youtu.be/4WcRsBe3Yxc

Free Chapter: https://youtu.be/t42CAfMscL4 

Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time).

We will start from scratch and create a high resolution Sub-D model first. Afterwards we will transform it into an optimized game mesh and create some UVs. Then I will show you how to create amazing textures with Substance Painter and render our crate in real-time using Marmoset Toolbag.

We even make a little holographic animation at the end to make our asset more interesting.


[TOPICS]

  • Using SubD modeling to create the High Resolution model.
  • Converting out High Poly model into a Game-ready mesh.
  • UV Mapping and getting the most out of our UV space.
  • Baking Normal Maps with Substance Painter.
  • Adding Textures and Decals with Substance Painter
  • Using Marmoset Toolbag to Render out Sci-Fi Crate in realtime.
  • Making a Holographic Animation inside of Toolbag.


[ABOUT THIS PRODUCT]

  • Duration: over 10 hours of video recordings.
  • Speed: The entire tutorial runs at normal speed. No time-lapses or accelerated video.
  • Audio Commentary: Real-time commentary for everything (English).
  • Software used: Maya (Modeling), Substance Painter (Baking and Texturing), Marmoset Toolbag (Real-time Rendering).
  • Additional Assets: Final Marmoset Toolbag scene including the Crate and all necessary textures.

DO NOT RESELL THE INCLUDED ASSETS

Report any issues to armoredColony@gmail.com

Release Notes

-Added the original high poly mesh to the files. 


I didn't add it before because I didn't want anyone tempted to copy my high poly, since that would defeat the exercise of creating your own high poly based on the 2d reference, which is very important to practice. But here it is anyway.

Standard Use License
$19
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (5)
README
txt /
770 Bytes
Resources and Scene Files
zip /
74 MB
SciFiCrate_Video_Lessons_Part1
rar /
1.9 GB
SciFiCrate_Video_Lessons_Part2
rar /
2.2 GB
Hotkeys and Scripts for Maya
zip /
22 MB